Charting a Course for Action Learning in 3D
November 2, 2007
Lindy McKeown · University of Southern Queensland, Australia
Decka Mah · University of Southern Queensland, Australia
Decka Mah · University of Southern Queensland, Australia
With the support of a Queensland Government Smart State PhD Grant, Lindy McKeown has created an innovative online professional development space on the virtual island of Terra incognita in the MUVE Second Life. This island was developed to support Action Learning online. This strategy uses a cyclic process of explore, plan, act and reflect around a workplace project that embeds the doing in with the learning. By using Participatory Design Based Research, this learning space has been created with the input of experienced Action Learning facilitators, gamers, 3D world users, online learning specialists and the program participants. In this presentation, Lindy will share the experiences of conducting Action Learning programs in Second Life.
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